Archive for June, 2008

Game/AI: How to Become a Game AI Developer

[From Game/AI: How to Become a Game AI Developer]


Leave a Comment

Building a Software Company: How to sell your software for $20,000

Building a Software Company: How to sell your software for $20,000:

Comments (3)

Is CloudFS the start of a “white box” cloud services market?

This post has been syndicated from The Server Room, Ars Technica’s new community for IT professionals. This article on cloud storage is part of an ongoing topics and discussions related to IT and storage technology.

This past Monday, managed hosting company RackSpace announced that a subsidiary of theirs, Mosso, is currently beta testing a “cloud storage” service that will compete with Amazon’s S3. Priced identically with S3 ($0.15/GB per month), Mosso’s CloudFS will add another line to the ever-expanding menu of ways that users can keep files on remote, distributed, redundant storage. What the announcement and subsequent press coverage didn’t highlight, however, is how Mosso actually got into the cloud storage game in the first place. For a managed hosting provider that’s already in the business of building, deploying, and managing servers, rolling out a cloud storage solution wasn’t a hardware problem as much as it was a software problem.

Leave a Comment

Introducing GigaOM Briefings

Leave a Comment

Yahoo! Establishes Cloud Computing Division

From Yahoo’s press release

In order to expand its cloud computing capabilities, the Company will form a Cloud Computing & Data Infrastructure Group, charged with developing a computing infrastructure that balances scalability with cost effectiveness. It will move all consumer-facing platform teams to the Audience Technology Group, led by Venkat Panchapakesan. In addition, it is putting new leadership in place behind Yahoo!’s search group, naming Prabhakar Raghavan to direct search strategy and Tuoc Luong as the interim leader of the search product team.

Leave a Comment

Why Multi-Core is Easy and Internet is Hard

I was recently invited to be on the panel Reinventing Audio and Music Computation for Many-Core Processors at the International Computer Music Conference (ICMC 2008), Belfast, Ireland, Aug. 2008. In my position statement, The Challenges and Opportunities of Multiple Processors: Why Multi-Core Processors are Easy and Internet is Hard, I explain why programming multi-core processors is basically a sociological problem (the technical problems were solved long ago) and why programming loosely coupled systems (like the Internet) still has a lot of technical challenges. I am curious to hear what the LtU community thinks about this.

[From Why Multi-Core is Easy and Internet is Hard]

Leave a Comment

Jungle Disk 2.0-A Big Step Forward

another sync-in-the-cloud service.

Leave a Comment

Older Posts »